Anchor Relationships
At run-time, when the Real-Time Client attempts to locate a scene, it checks the SceneAnchor and all other window anchors for the scene and their parameter conditions. As part of this process, Real-Time Designer examines the relative relationships between multiple anchors, if they exist, to determine their distance and location to/from one another in the source window.
When you select an anchor in the Scene Composer tree, all the other anchors in the scene are listed in the Relationship area of the Properties window.
The Relationship area is where you define the relationships between all anchors in the scene.
For each anchor, you can select one of the following options from the drop-down list:
Off: All anchors are present in the source window, and their location and direction do not matter.
Weak: The distance between anchors is almost precise, taking into account any changes in the dimensions of the window.
Strong: The distance between anchors must be precise, in pixels.
Strict: Both the distance and angle between anchors must be precise, in pixels.